Template:Did you know
From TF2 Wiki
- ...that the Medic and the Pyro did not have their own profiles in the second trailer for Team Fortress 2?
- ...that the "Spy" Voice command where you call a specific class a spy that you have your crosshair centered on also works with the enemy?
- ...that Sentry gun level 3, Dispenser, Teleporter Entrance and Teleporter Exit have a total of 666 health?
- ...that the in-game calendars say that June 1968 started on a Wednesday [1], when really it started on Saturday? [2]
- ...that Team Fortress 2 has won awards from IGN, GameSpy and 1up for artistic direction?
Currently Unused Facts
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REMEMBER: NEW FACTS GO AT THE END OF THE LIST IN THIS SECTION.
- ...that the infamous Facestab was fixed in a PC patch but this doesn't appear to have halted its occurrence?
- ...that in first person mode, the Sniper is wearing gloves on both hands, but from a third person perspective, such as taunting, he is only wearing a glove on his left hand?
- ...that the Pyro can still harm underwater players with his flamethrower, so long as the Pyro himself is not underwater?
- ...that although the Demoman's grenade launcher only holds 4 slots in the PC versions, it holds 6 in the console versions?
- ...that a Medic or Dispenser can heal a player faster than they can drown, allowing players to possibly stay underwater indefinitely?
- ...that killing someone with a reflected flare produces its own specific kill symbol?
- ...that if a teleporter exit is destroyed while the entrance is still charging, the entrance will only stop glowing once it has finished charging?
- ...that if a Spy uses an enemy dispenser while undamaged, their health will not appear to go up?
- ...that Robin Walker worked on the original Team Fortress mod for Quake back in 1996?
- ...that the Dynamite pack, the Overhealer, the Tranquilizer, the Syringe and the Nailgun were all weapons that were planned for inclusion but eventually scrapped?
- ...that the cigarette the Spy throws when he performs his disguise kit taunt acts as a physics object and can bounce off walls and objects?
- ...that with good timing, you can do a specific weapon taunt with another weapon?
- ...that when a Spy drops his disguise while being ÜberCharged by an enemy Medic, he will glow his team color while the Medic continues to glow his?
- ...that every melee weapon in the game does the same damage, except the Knife, Bat and the Axtinguisher?
- ...that it takes about a second for a Sentry Gun to do a full 360?
- ...that it is possible, in some cases to sap a Sentry Gun right after backstabbing the Engineer?
- ...that if 4 Engineers were banging on a Sentry Gun while it was being built, it would build in 0.625 seconds?
- ...that the Bases in 2Fort are not completely symmetrical, as for example the RED base has a bit of chicken wire over a hole in the roof?
- ...that Engineers can climb higher with a level 1 Sentry Gun than with a dispenser?
- ...that the Engineer can kill a team-mate with the rockets from his Sentry Gun?
- ...that a Sentry Gun can't target any enemy hiding behind a Dispenser?
- ...that when disguised, your health appears as 50-75% to the enemy?
- ...that crouching after the double jump will allow you to enter the BLU exits in Gravel Pit as a Scout?
- ...that if you look up while holding a disguise kit and begin to walk around, you will perform what is called a crab walk?
- ...that both the Scattergun and the Shotgun fire 10 bullets at once?
- ...that whilst a Spy reloads his Revolver whilst disguised, his disguise reloads the "fake" primary weapon as well?
- ...that the Soldier is an American, but uses a Soviet Rocket Launcher?
- ...that a level 3 Sentry Gun's rockets can be deflected by the Pyro's airblast?
- ...that the eating of a Sandvich is actually a taunt?
- ...that Valve created Trading Cards for characters, levels, and weapons that were never released?
- ...that the Scattergun drops the used shells upon reload, but there's no sign of the ammo going in?
- ...that Scouts may consume dropped Sandviches and not just the Heavies that wield them?
- ...that the Medic does not fit the Nazi idealism of the "ubermensch" since he has brown hair and grey eyes instead of blond hair and blue eyes?
- ...that the Scout is able to run so fast and perform double jumps both due to his extraordinary agility but also his consumption of large quantities of coffee?
- ...that the Sandvich first appeared in "Meet the Scout"?
- ...that the Team Fortress series' birthday is August 24th, and on that day birthday mode is forced on all servers?
- ...that in TFC every class except the Engineer, Spy, Medic and Civilian had a crowbar as a melee weapon?
- ...that Heavy unlocks were leaked from beta playtesters at the Something Awful Forums?
- ...that in "Meet the Engineer", although it is the Sniper's hand that flies off towards the Engineer, it is not his voice that shouts "My Arm!"?
- ...that in player view, the ammo belt on Natascha is on the left side, but in global view the ammo belt is on the right side?
- ...that despite RED standing for Reliable Excavation Demolition, and BLU being an acronym for Builder's League United, BLU almost always is attacking while RED is defending?
- ...that the fight scenes at the end of Meet the Heavy and Meet the Sandvich don't seem to differ with a Level 3 sentry filling in, despite the Heavy performing different actions in each?
- ...that according to the text water towers in-game, some Team Fortress 2 Maps are set in the fictional location of Carrison, Nevada?
- ...that in player view, the sticky grenade holder on the sticky grenade launcher is on the left side, but in global view the sticky grenade holder is on the right side?
- ...that a certain response after eating a sandvich is a reference to Portal's Still Alive ("Moist and delicious! Hehaha!")?
- ...that the Engineer apparantley designed and built the sentry gun under contract from 'TF Industries'?
- ...that a mod which enables grenades to be thrown in Team Fortress 2 is in development?
- ...that Meet the Scout shows RED team attacking out of BLU's base?
- ...that the Engineer's dispenser contains the nail belt for the Scout's old nailgun if you look closely at the ammunition holder?
- ...that one of the initial ideas was to have a 'claymation' look with players that gibbed into chunks of clay?[4]
- ...that a sentry gun can be built underwater?
- ...that the animation for the Spy pulling out his Electro Sapper is the same as the Heavy pulling out his Sandvich?
- ...that The Announcer possesses a sound file in which she commands the team to "Stop the courier", indicating that a Hunted mode was or is in the works?
- ...that eating a Sandvich gives the Heavy the ability to punch out all of someone's blood in one hit (though not in-game)?
- ...that Meet the Sandvich is the only official video in which RED and BLU communicate?
- ...that the numbers on the top front of the Train on the map Well spells 7331, which spelled backwards is 1337 (elite)?
- ...that the Sentry gun was designed by the Engineer in 1965?
- ...that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
- ...that Valve have stated an interest in an animated series or even a film based on Team Fortress 2?
- ...that the spare grenades seen on the Soldier, Demoman and Pyros' models may hint at the removed grenade feature, and may have once been usable?
- ...that known products of TF Industries include the The Sentry Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters and The Sandvich Edible Device?
- ...that holding down the primary attack button with the Electro sapper equipped will deploy it continuously?
- ...that the Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in Wii title No More Heroes?
- ...that in the German versions of the Meet the Team videos the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
- ...that in the Meet the Soldier video, a Scout is shown with his headphone over his right ear when it is normally worn on their left?
- ...that the bullets the Heavy fires are 'Super Caliber' brand bullets?
- ...that all the classes are right-handed?
- ...that with the exception of the Demoman and the Soldier, all classes wear gloves (or in the case of the Engineer and Sniper, just one)?
- ...that the Engineer drinks 'Blu Streak' brand beer?
- ...that during the Meet the Demoman video, a dispenser is shown behind the sentry, but disappears after the scene cuts back from the Demoman?
- ...that the Spy in the Meet the Soldier video smokes a white cigarette, though BLU spies normally smoke brown cigarettes?
- ...that Team Fortress 2 maps can be ported into upcoming Valve release, Left 4 Dead[5]?
- ...that the clock face that shows how much time you have left goes in a counter-clockwise direction?
- ...that in Meet the Soldier, when the Soldier hits the BLU Spy with his shovel there is a sign in the background that says "No smoking"?
- ...that in the Meet the Soldier video, BLU have already secured RED's final Control point (judging from the colour of the megaphones)?
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Previously Used Facts
- ...that according to in-game calendars, Team Fortress 2 takes place in June 1968? [7]
- ...that there is a hidden tenth class, the Civilian?
- ...that the payload has the words 'Cry some more' scratched onto the front?
- ...that the Demoman lost his original set of foster parents at the age of 6 in a failed attempt to blow up the Loch Ness Monster?
- ...that the Pyro has a flowery purse in his (her?) locker?
- ...that crouching in the water at the very bottom of the sewer stairwells in 2fort will extinguish your character if they are on fire?
- ...the the Engineer is nicknamed 'Hardhat' (to the Scout), 'Engy' (to the Soldier), 'Truckie' (to the Sniper), 'My hard-hatted friend' (to the Medic) and 'Laborer' (to the Spy)?
- ...that pressing the alternate fire button while constructing a building allows you to rotate it?
- ...that the illustrative style of Team Fortress 2 is commonly mistaken for cel-shading when in fact, it uses rim highlights instead of outlines to emphasise silhouettes and is therefore the opposite?
- ...that the Engineer's favorite equation is in fact part of the equation that governs character lighting in-game?
- ...that every official texture in Team Fortress 2 was hand-painted by the art team, with many of them having visible brushstrokes?
- ...that a train can kill an Übercharged player?
- ...that a player standing on an enemy teleporter exit when someone teleports will result in the player being telefragged?
- ...that the road sign seen in the beginning of Meet the Sniper is the symbol for a headshot in game?
- ...that Heavy's minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of nonstop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy says in Meet the Heavy?
- ...that no one is quite sure where exactly the Spy is from, with people speculating several areas of Western Europe?
- ...that the Soldier embarked on a Nazi killing spree for which he was awarded several medals that he designed and made himself, and that his rampage ended immediately upon hearing about the end of the war in 1949?
- ...that the Scout trained himself to run so that he could beat his older brothers to fights in the south streets of Boston?
- ...that the Sniper once slept in the corpse of a water buffalo?
- ...that the songs the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March' and Khachaturian's 'Sabre Dance'?
- ...that the logo for the RED team in Team Fortress Classic appears behind the Pyro at the end of Trailer 1?
- ...that the Backburner and the Kritzkrieg do not have their own physical models in the loadout screen?
- ...that the Heavy's custom Minigun weighs one hundred fifty kilograms and fires two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute, costing four hundred thousand dollars to fire for twelve seconds?
- ...that the Pyro's home-made flamethrower is constructed from a converted gas pump and a canister of propane?
- ...that the Engineer has eleven PhDs in hard science?
- ...that the Rocket Jump Waltz is not technically a waltz as it is written in 4/4 time as opposed to 3/4 time?
- ...that the song the Engineer plays during the Meet the Engineer video is a real song, called 'Someone Else's Song' and was originally written by Jeff Tweedy of the American Country band Wilco for their album 'Being There' in 1996?
- ...that the Heavy and the Demoman are both voiced by Gary Schwartz?
- ...that the in-game console refers to the Sniper's Kukri as a club because it was his original melee weapon?
- ...that the Submachine gun was originally intended for the Scout?
- ...that the Pyro's flamethrower taunt is a sly nod towards the Tusken Raiders from Star Wars?
- ...that the emblem on the Heavy's sleeve was originally a skull and crossbones?
- ...that aerial sticky bombs can be repelled with melee weapons such as the Scout's bat?
- ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell' and the 'Happy Farmers Cooperative'?
- ...that the voice of The Announcer is played by Ellen McLain who also plays the voice of GlaDOS in Portal and the Overwatch dispatcher in the Half Life series?
- ...that Soldiers and Demomen can rocket jump over the carriages in Well and attack the enemy team before the gates have opened?
- ...that activating a disguise if you are not completely cloaked (even if you are transitioning into/out of a cloak) will produce a smoke effect that gives away your position?
- ...that the Medic's bonesaw and Übersaw taunts give off an audible noise with the Bonesaw sounding like a violin and the Übersaw like a cello?
- ...that early models of Team Fortress 2 involved assigning one player on a team as the commander, who would then give orders to his team-mates from an overhead map?
- ...that the Spy's butterfly knife is the only weapon that does not crit with the Kritzkrieg ÜberCharge activated?
- ...that an Engineer can take damage from his own sentry gun?
- ...that the BLU Pyro in "Meet the Sniper" was shown wielding the Flare gun before it was officially revealed?
- ...that the Sniper keeps a bobble-head of the original Civilian from Team Fortress Classic on the dash of his RV?
- ...that if you taunt and are immediately killed, your character's mouth still continue to sync with the dialogue lines?
- ...that you cannot taunt underwater?
- ...that at the end of the Meet the Heavy video, he laughs in time with the background music?
- ...that the Soldier still has his rocket-jump damage reduction (40%) if he jumps and catches himself with a rocket blast, even when firing at enemies?
- ...that adjusted for inflation since 1968 (the year in which Team Fortress 2 supposedly takes place), it costs $2,458,735.08 to fire the Heavy's Minigun for twelve seconds?
- ...that if an Engineer is killed while carrying a toolbox, the dropped toolbox will provide full ammo and metal to the player that picks it up?
- ...that the Team Fortress 2 Dev-team runs a blog featuring concept art, community spotlights and details of the game's development?
- ...that the Sentry gun is the fastest deploying building an Engineer can construct?
- ...that in the Meet the Heavy video, the Heavy fires his minigun for exactly "twelve seconds"?
- ...that the Soldier has a crew cut hairstyle skinned underneath his helmet which can be seen if you clip through it at just the right angle?
- ...that the finished version of the Medic's incomplete secondary taunt has him 'taking a hit'[8] from his medigun?
- ...that the Demoman's grenade launcher has 6 available slots for grenades, but only holds 4 according to the GUI?
