Spy
From TF2 Wiki
"Promise not to bleed on my suit, and I'll kill you quickly."
- The Spy on mercy in victory
Contents |
Information
The Spy is the stealth class in Team Fortress 2, using his Cloak and Disguises to blend in and sneak behind enemy lines. A Spy can get behind his foes and silence them in one smooth swipe with the Knife. The Spy cannot use weaponry at all while Cloaked, and will lose any active Disguise if a weapon is used except for the Electro Sapper. In addition to being able to eliminate enemies quickly, the Spy is a great anti-Engineer measure. The Spy can place an Electro Sapper on an Engineer's building, disabling it and slowly draining its Health until it is destroyed. However, the Electro Sapper is easily removed by an Engineer with two swings from his Wrench. A common strategy is to Sap a structure and then immediately Backstab the Engineer. A less common tactic is first stabbing the engineer and then quickly sapping the turret before the turret turns around and shoots the spy.
Bio
Voice actor: Dennis Bateman
Country of Origin: France
Job: Uncloak & Dagger
Motto: "..."
Contraptions: Disguise Kit / Cloaking Watch
He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! But it is too late. You're dead. For he is the Spy—globetrotting rogue, lady killer (metaphorically) and mankiller (for real).
Basic Strategy
- Main article: Spy strategy
- Use your knife to backstab enemies from behind, killing them instantly.
- Disguise yourself as an enemy with your disguise kit. Beware, attacking will remove your disguise.
- Hit Attack 2 to cloak and become fully invisible for a short period of time.
- Use your cloak to get behind enemy lines, and your disguise to move around amongst them.
- Try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.
- Place your electro sappers on enemy sentry guns to destroy them. Disguises aren't lost when placing sappers.
- Your electro sappers disable sentry guns before destroying them. Sap a sentry gun before attacking the Engineer.
- Call for enemy Medics by hitting the "MEDIC!" button while disguised.
Weapons
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for details.
Standard
| Type | Weapon | Ammo Loaded | Ammo Carried | Damage Range |
|---|---|---|---|---|
| Primary | Revolver | 6 | 24 | 55-60 (120 crit) [fast reload] |
| Secondary | Electro sapper | 1 | ∞ | N/A |
| Melee | Knife | N/A | N/A | 28-54 (No random crit, but an instant kill if you backstab a target while standing in a 180° area behind them) |
Unlockable
| Type | Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability |
|---|---|---|---|---|---|
| Primary | Ambassador | 6 | 24 | (Pending) | Increased accuracy crits on headshot for first shot, next few shots greatly decreased accuracy |
Special
| Weapon | Special ability |
|---|---|
| Disguise kit | Allows the Spy to disguise himself as a fellow or enemy teammate |
| Invisibility watch | Allows the Spy to cloak |
Special Unlockable
| Weapon | Special ability |
|---|---|
| Dead Ringer | Cloaks Spy for 6.5 seconds upon receiving a non-lethal hit and drops a fake corpse, decloaks with a loud, distinctive noise |
| Cloak and Dagger | Enables the Spy to cloak. Regenerates indefinitely while cloaked when Spy is standing still. |
Taunt
| Type | Attack | Weapon | Ammo Loaded | Ammo Carried | Damage |
|---|---|---|---|---|---|
| Melee | Fencing | Knife | N/A | N/A | 2 Swings for 30 damage each, then a thrust for 450+ (Instant kill) |
Hat
| Name | Appearance |
|---|---|
| Fancy fedora |
Sapping Times
All times listed are approximately how long it will take for a Sapper to destroy a structure that is at full health with no disturbances.
- Sentry Gun, Dispenser, Teleport Entrance & Exit.
- Level 1: 6 seconds
- Level 2: 7 seconds
- Level 3: 9 seconds
See also
- Disguise
- Cloak
- Backstab
- Spy match-ups
- Spy achievements
- Obtaining spy achievements
- Spy taunts
- Spy responses
- Spy voice commands
- Spy strategy
- How to play the Spy
- I, Spy
- Spy Ninja Tutorial (OMFGNinja)
- Spy scripts
- Spy-checking
- Meet the Spy
- Headshot
- List of references (Spy)
External Links
- The Sniper vs. Spy Update
- TF2 Official Blog- Sniper/Spy Update, Day 5
- TF2 Official Blog- Day 6 Spy Update Hooray!
- TF2 Official Blog- Sniper vs. Spy Update, Day 7
- TF2 Official Blog- The Sniper vs. Spy Update
- TF2 Official Blog- Neat Community Creations (Spy Update Hoax)
- In-Depth Spy Guide [ESG]Orca
- Spy Guide Video by the writer of the above guide, [ESG]Orca
| Classes | |||
|---|---|---|---|
| Offensive | Defensive | Support | N/A |
| Scout • Soldier • Pyro | Demoman • Heavy • Engineer | Medic • Sniper • Spy | Civilian |

