Soldier

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"If God had wanted you to live he would not have created me!"

- The Soldier on theology


Soldier
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Basic Info
Icon:
Type: Offensive
Health: 200
(300 when buffed by a Medic)
Speed: 80%


Contents

Information

The bread and butter general assault unit, the Soldier is one of the most common and simple-to-understand classes, but that doesn't make it one of the weakest. In fact, when played right, the soldier can be one of the most dangerous classes in the field. Equipped with a rocket launcher as their primary draw and a large health pool without being terribly slow, the soldier is a great class for many offensive and defensive roles and easy to pick up and play. But with the slow stray of the rockets and the fact that he's got only four at a time makes the soldier difficult to master. Anticipating the enemy's movements and knowing when to shoot is important.

Rocket jumping is one interesting technique they're known for. Aiming your Rocket launcher toward the ground and shooting/jumping simultaneously will cause the Soldier to bound to incredible heights, at the cost of a bit of health. Once mastered, this skill allows Soldiers to pop up in unexpected places and assault enemies before they knew what hit 'em.

Arguably, the Soldier is also the best Medic partner when a Heavy isn't around.







Bio

Meet the Soldier


Voice actor: Rick May

Meet the Soldier

Country of Origin: Midwest, USA

Job: Shock & Awe

Motto: "I'm a Rocket Man"

Favourite World War: 2

Special Ability: Rocket jump

Emblem:

Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.



Basic Strategy

Early concept art of the Soldier
Main article: Soldier strategy
  • You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
  • Aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
  • Make sure you keep your rocket launcher loaded. Hit "R" to reload it at any time.
  • Hit your "MEDIC!" button to call for a Medic if you get hurt. Nearby Medics will be notified of your need.


Weapons

Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for details.

Categorization Name Clip size Carry capacity Damage
Primary Rocket launcher 4 20 105-112 (Direct hit 270 crit, Splash at 3ft/1m: 226 crit, Splash at 6ft/2m: 140 crit)

Self damage: Shooting straight forward, does 46 / 51 shooting straight down (Same for crit)

Secondary Shotgun 6 32 80-90 (180 crit)
Melee Shovel N/A N/A 43-87 (195 crit) [a little more than 1 hit per second]


Hat

Name Appearance
Soldier's stash


See also

External Links




Classes
Offensive Defensive Support N/A
ScoutSoldierPyro DemomanHeavyEngineer MedicSniperSpy Civilian


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