Shotgun

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Shotgun
Shotgun image
Kill Icon
Killicon shotgun.png
Basic Information
Used by: Engineer, Soldier, Pyro, Heavy
Slot: Secondary (Primary for Engineer)
Availability: Standard
Ammunition
Ammo loaded: 6
Ammo carried: 32
Loadout Stats
 
Shotgun
Shotgun
Level 1 Shotgun
 
Son, I'm gonna blow that dumb look right off your stupid face.
The Engineer on Disciplinary Action

The Shotgun is the primary weapon for the Engineer, and the secondary weapon for the Soldier, Pyro, and Heavy. It is listed in the loadout menu for all of them as a Level 1 Shotgun. It fires fairly rapidly, 10 pellets per 1 ammo, every 0.6 seconds, and can deliver high damage at close range but has a high damage falloff. As the Engineer's most powerful weapon, he uses it primarily for defending his Dispenser or Teleporter and for engaging an enemy attempting to exploit a weakness in his Sentry gun. The Pyro uses his Shotgun for engaging targets unreachable by his Flamethrower while the Soldier may rely on the Shotgun if he's out of rockets, needs a weapon that won't cause damage to himself (as rockets do) or if rockets simply won't work in a specific situation. On the other hand, the Heavy may use the Shotgun to take down an enemy if he doesn't have the time to rev up his own Minigun. For more information on Shotgun tactics, see the Shotgun strategy links at the bottom of the page. Like the Scattergun and the Force-A-Nature, the Shotgun's first shell will fire at least one pellet straight down the crosshair before 'bullet-spread' takes effect.

Taunting with your Shotgun equipped as a Pyro will activate the special Hadouken taunt attack.

Damage

  • Base: 6 per pellet
  • Max Ramp Up: 150% (9 damage per pellet)
  • Max Fall Off: 50% (3 damage per pellet)
  • Pellet Count: 10
  • Point Blank: 80-90
    • DPS(damage per second): 133-150
  • Medium Range: 10-30
    • DPS(damage per second): 17-50
  • Long Range: 3-10
    • DPS(damage per second): 5-17
  • Mini-Crit: 8.1 per pellet
  • Critical Hit: 18 per pellet

Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.625
  • Reload Base: 1.0
  • Additional Reload: 0.5

Reload base is the time it takes to reload the first ammo. Additional reload is the time it takes to reload each ammo after the first. All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • Unlike other classes, the Pyro pumps the Shotgun after switching to it, which also serves as a visual indicator of the one second delay before you are able to fire.
  • The Heavy holds the Shotgun in a different position than the other classes, presumably due to his large hands (he holds the grip in between his index finger and thumb).
  • The Shotgun has Developer weapon variants.
  • The Shotgun appears to be based heavily off of the Remington 870 and the Ithaca 37. It may also be based off of the "Savage-Springfield 67H"
  • After the WAR! Update, the Soldier's Shotgun taunt changed. Before, the Soldier would juggle explosives (this is now the Buff banner's taunt). Now, he does a 21 Gun Salute, with inspiring music playing in the background. When it is used, the Shotgun appears to fire, but does not use ammo, hurt enemies, nor has a muzzleflash.
  • The Shotgun, the Saxxy, the Pistol, the Pain Train, the Frying Pan, the Lugermorph, and the Half-Zatoichi are the only weapons in the game to be used by more than one class.
  • The Engineer obtained his Shotgun from the sentry kit he designed in collaboration with TF Industries. The Soldier probably obtained his Shotgun during World War II and was one of the many weapons he learned to load and fire by himself. It is unknown where the Heavy and Pyro got their shotguns, although because of both of their love for weapons, it is possible they acquired them independently or simply bought one from TF Industries.
  • Although it cannot physically be seen by the player in-game, use of the Source SDK model viewer reveals that the Engineer taps the pump of his Shotgun whilst it is not in use.
  • A server console command can be used to disable random bullet spread for the Shotgun, along with other pellet weapons like the Scattergun. When activated, any shots with these weapons will fire their 9 pellets in a perfect 3x3 square.
  • Renaming the Shotgun with a Name tag will allow the named Shotgun to be used by Heavy, Soldier, Engineer and Pyro.
  • If you rename your shotgun with a name tag or give a description with the Description tag the shotgun will go back to its original model before they were updated. Therefore, the Engineer's shotgun will cause the Gunslinger to look like a rubber glove.
  • The shotgun ejects the shell casings backwards, with the primer facing the end of the barrel.
  • The shotgun is the most inter-class shared firearm

See also


Weapons
Scout
Leaderboard class scout.png
Soldier
Leaderboard class soldier.png
Pyro
Leaderboard class pyro.png
Demoman
Leaderboard class demo.png
Heavy
Leaderboard class heavy.png
Engineer
Leaderboard class engineer.png
Medic
Leaderboard class medic.png
Sniper
Leaderboard class sniper.png
Spy
Leaderboard class spy.png
Primary Stock Scattergun Rocket Launcher Flamethrower Grenade Launcher Minigun Shotgun Syringe Gun Sniper Rifle Revolver
Unlock Force-A-Nature Direct Hit Backburner Natascha Frontier Justice Blutsauger Huntsman Ambassador
Craft Shortstop
Soda Popper
Black Box
Rocket Jumper
Liberty Launcher
Cow Mangler 5000
Original
Degreaser
Phlogistinator
Loch-n-Load
Ali Baba's Wee Booties
Brass Beast
Tomislav
Widowmaker
Pomson 6000
Crusader's Crossbow
Overdose
Sydney Sleeper
Bazaar Bargain
Machina
L'Etranger
Enforcer
Diamondback
Promotion Iron Curtain Big Kill
Secondary Stock Pistol Shotgun Shotgun Stickybomb Launcher Shotgun Pistol Medi Gun Submachine Gun Electro Sapper
Unlock Bonk! Atomic Punch Buff Banner Flare Gun Chargin' Targe
Scottish Resistance
Sandvich Wrangler Kritzkrieg Jarate
Razorback
Craft Crit-a-Cola
Mad Milk
Winger
Gunboats
Battalion's Backup
Concheror
Mantreads
Reserve Shooter
Righteous Bison
Detonator Sticky Jumper
Splendid Screen
Dalokohs Bar
The Buffalo Steak Sandvich
Family Business
Short Circuit Quick-Fix Darwin's Danger Shield
Cozy Camper
Promotion Lugermorph Fishcake
Lugermorph
Melee Stock Bat Shovel Fire Axe Bottle Fists Wrench Bonesaw Kukri Knife
Unlock Sandman Equalizer Axtinguisher Eyelander Killing Gloves of Boxing Gunslinger Übersaw
Craft Holy Mackerel
Candy Cane
Boston Basher
Sun-on-a-Stick
Fan O'War
Three-Rune Blade
Atomizer
Conscientious Objector
Unarmed Combat
Wrap Assassin
Pain Train
Half-Zatoichi
Disciplinary Action
Market Gardener
Conscientious Objector
Homewrecker
Powerjack
Back Scratcher
Sharpened Volcano Fragment
Maul
Postal Pummeler
Third Degree
Pain Train
Scotsman's Skullcutter
Horseless Headless Horsemann's Headtaker
Ullapool Caber
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
Scottish Handshake
Gloves of Running Urgently
Warrior's Spirit
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Eviction Notice
Apoco-Fists
Holiday Punch
Southern Hospitality
Jag
Eureka Effect
Vita-Saw
Amputator
Solemn Vow
Tribalman's Shiv
Bushwacka
Shahanshah
Your Eternal Reward
Conniver's Kunai
Big Earner
Spy-cicle
Sharp Dresser
Wanga Prick
Promotion Saxxy Frying Pan
Saxxy
Saxxy Frying Pan
Saxxy
Saxxy Golden Wrench
Saxxy
Saxxy Saxxy Saxxy
PDA Stock PDA Disguise Kit
PDA2 Stock PDA Invisibility Watch
Unlock Cloak and Dagger
Dead Ringer
Promotion Enthusiast's Timepiece
Taunt various Home Run
(Sandman/Atomizer)
Kamikaze
(Equalizer)
Hadouken
(Shotgun/Flare Gun/Detonator)
Mmmph
(Phlogistinator)
Decapitation
(Eyelander/Horseless Headless Horsemann's Headtaker/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron)
Showdown
(Fists/Saxxy)
Dischord
(Frontier Justice)
Organ Grinder
(Gunslinger)
Oktoberfest
(Kritzkrieg)
Medicating Melody
(Amputator)
Spinal Tap
(Übersaw)
Skewer
(Huntsman)
Fencing
(Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner)


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