Scout
From TF2 Wiki
| Scout | |
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| Basic Information | |
| Icon: | |
| Type: | Offensive |
| Meet the Scout | |
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| “ | Grass grows, birds fly, sun shines, and brother, I hurt people.
— The fuling on himself
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” |
A fast-running and fast-talking kid from Boston with a penchant for baseball and grievous bodily harm, the Scout flies like a butterfly and stings like a bat to the face. The fastest of all the classes (at 133% of standard speed moving forwards, 120% backwards), his speed and ability to double jump will leave slower opponents spinning. This, coupled with his Scattergun, Force-A-Nature, Shortstop or Soda Popper makes the Scout ideal at hit and run tactics, allowing him to inflict massive amount of close-range damage before dashing away to safety. Not content with only one way to harass his foes, the Scout can also equip his trusty Sandman to stun opponents with long-range balls.
The Scout is an ideal choice if you want an objective done fast; the Scout can capture points and move carts twice as fast as his teammates and leave with the enemy intelligence before any enemies can arrive to stop him.
Contents |
The Scout
Basic Strategy
- Main articles: Scout tips and Scout strategy
- Strafing may augment the natural advantage given to the Scout by speed, but the Scout's real strength comes from his ability to run and jump in unexpected directions.
- The Scout can also get to hard to reach spots with his double jump or his triple jump by shooting below himself with the Force-a-Nature.
- His Scattergun does high damage at close range and can take out high priority targets in one swift move.
- The Sandman stuns for longer the further distance you are, if you can see a Heavy and you are out of his vision you can easily stun him and kill him with your Scattergun before he is able to attack you.
- If you are able to flank the enemy, wait until you are directly next to your opponent before attacking for optimal damage output.
- Your Scattergun is lethal at point blank range, often killing in two or three hits.
- Scouts are one of the few classes capable of taking care of sentry guns without an Ubercharge. By taking a sentry gun from behind, the Scout can avoid taking damage, as the gun has to spend time swiveling in your direction. The gun may then be circle-strafed or cornered effectively. Using the pistol is recommended, as its damage output is higher than the Scattergun's once the time it takes to destroy the sentry is factored in.
- The Scout is capable of double-jumping to places other classes cannot reach, and one of the strengths gained by that is the ability to jump over the enemy's head, getting behind them quickly.
- The scout can get up to four jumps. Having his default double jump, a Force-a-Nature, and equipping The Atomizer.
- When under heavy fire, consider using the Force a nature's knockback feature to get away quickly and to a health pack.
Weapons
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for additional figures.
Primary
| Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
|---|---|---|---|---|---|
| Standard | Scattergun | 6 | 32 | Base: 85-105 Crit: 180 | |
| Unlock/Drop | Force-A-Nature | 2 | 32 | Base: 95-100 Crit: 175 | (+) +20% pellets per shot
(+) 50% faster knulling speed (+) Enhanced knock-back on enemies that are hit (i) User is propelled backwards when firing while airborne (-) -10% damage done per pellet (-) -66% magazine size (-) 25% slower reload speed (for 2 shots) (-) When user reloads, any loaded shots are lost |
![]() Drop/Craft | Shortstop | 4 | 36 (Shared with pistol) | Base: 20 per pellet Crit: 43 per pellet | (+) +100% damage done per pellet
(+) 25% faster firing speed (+) 50% faster reload speed (for 4 shots) (-) -60% pellets per shot (-) -33% magazine size (-) Shares reserve ammo with Pistol when Pistol is equipped |
| Drop/Craft | Soda Popper | 2 | 32 | Base: 95-100 Crit: 175 | (+) 50% faster firing speed
(+) Hype Meter charges up as user moves. When Hype Meter is full, user mini-crits for 10 seconds (-) -66% magazine size (-) -7% reload speed (for 2 shots) (-) When user reloads, any loaded shots are lost (-) No random critical hits |
Secondary
| Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | ||
|---|---|---|---|---|---|---|
| Standard | Pistol | 12 | 36 | Base: 15 Crit: 45 [6 rounds/sec] | ||
| Promotional | Lugermorph | 12 | 36 | Base: 15 Crit: 45 [6 rounds/sec] | ||
| Unlock/Drop | Bonk! Atomic Punch | 1 | 8 (6sec duration, 24sec cooldown) | N/A | Makes user immune to all damage for a short while. After effect has worn off, Bonk! must recharge before it can be used again. Cannot attack while invincible. | |
| Drop/Craft | Crit-a-Cola | 1 | 8 (6sec duration, 24sec cooldown) | N/A | During the 6-second effects, all attacks fired are Mini-Crits, and all damage taken is Mini-Crit damage. | |
![]() Drop/Craft | Mad Milk | 1 | 8 (6sec duration, 24sec cooldown) | N/A | Thrown like Jarate. Coats target in milk for 8 seconds. 75% of all damage dealt to targets coated in milk is returned as health to damage-dealer. Cloaked spies are rendered visible. Milk can be washed off by water. Also puts out fires like jarate. | |
Drop/Craft | The Winger | 5 | 36 | Base: 17 Crit: 51 [6 rounds/sec] | (+) +15% damage done
(-) -60% magazine size |
Melee
| Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
|---|---|---|---|---|---|
| Standard | Bat | N/A | N/A | Base: 35 Crit: 105 [about 2 hits per second] | |
| Unlock/Drop | Sandman | 1 | 8 (15sec ball respawn) | Base: 35 (Ball: 5-15) Crit: 105 (Ball: 45) [about 2 hits per second] | (+) Alt Fire: Launches a baseball at enemy, stunning them from 1–8 seconds (proportional to distance).
(-) -15 hp on wearer (110 hp total).
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![]() Drop/Craft | Holy Mackerel | N/A | N/A | Base: 35 Crit: 105 [about 2 hits per second] | (i) Corner kill display replaced with the number of hits on a particular player. Kills result in kill icon with "FISH KILL" text next to player's name. |
Drop/Craft
| Candy Cane | N/A | N/A | Base: 35 | (+) A Small Health Pack drops when enemy is killed
(-) +25% explosion vulnerability on wearer |
Drop/Craft
| The Boston Basher | N/A | N/A | Base 35, Bleed 5 seconds | (+) Enemy bleeds for 5 seconds when hit
(-) User takes 35 damage and will bleed for 5 seconds when user fires but does not hit a target |
| Sun-on-a-Stick | N/A | N/A | Base: 26-34 Crit: 89 | (+) Crits burning enemies
(+) Can hit multiple enemies in a single fire (-) -25% damage done | |
| Fan O'War | N/A | N/A | Base: 4 Crit: 13 | (+) Enemy is "marked for death" and takes mini-crits for 15 seconds when hit
(-) -90% damage done | |
| Craft/Drop | The Atomizer | N/A | N/A | Base: 28 Crit: 84 [about 2 hits per second] | (i) Wearer can triple-jump which deals 10 damage to wearer
(-) -20% damage done (-) 30% slower firing speed |
![]() Promotional/Craft | Three-Rune Blade | N/A | N/A | (+) Enemy bleeds for 5 seconds when hit
(-) User takes 35 damage and will bleed for 5 seconds when user fires but does not hit a target |
Taunt Attack
| Attack | Weapon | Duration | Damage | |
|---|---|---|---|---|
| Melee | Bonk | Sandman, The Atomizer | 5 Seconds | 500 (Instant kill) |
Hats
- Main article: Hats
| Original | Classless | Community | Hatless | Polycount | Mann Conomy | Australian Christmas | ||
|---|---|---|---|---|---|---|---|---|
| Batter's helmet | Bonk helm | Ye olde baker boy | Troublemaker's tossle cap | Whoopee cap | Baseball Bill's Sports Shine | The Milkman | Bombing Run | Flipped Trilby
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| Promotional | Uber | |||||||
| The Superfan | Bonk Boy | |||||||
Miscellaneous Items
| Misc |
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| The Essential Accessories |
| All | | | | | |
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| Cheater's lament | Ghastly gibus | Bill's Hat | Max's severed head | Wiki Cap | Alien Swarm Parasite | |
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| Modest pile of hat | Noble amassment of hats | Towering pillar of hats | Mann Co Cap | Ellis' Cap | Saxton Hale Mask | |
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| Horrific Headsplitter | Spine-Chilling Skull | Voodoo Juju | Treasure Hat | Bounty Hat | Hat of Undeniable Wealth And Respect | |
| Holiday Restricted Hats | | | | | | |
| Scout Mask | Soldier Mask | Pyro Mask | Demoman Mask | Heavy Mask | Engineer Mask | |
| | | | | | ||
| Medic Mask | Sniper Mask | Spy Mask | Mildly disturbing Halloween mask | Horseless Headless Horsemann's Head |
| Misc. items | |||||
|---|---|---|---|---|---|
| Primeval warrior | Grizzled veteran | Soldier of fortune | Mercenary | Earbuds | Platinum Dueling Badge |
| Gold Dueling Badge | Silver Dueling Badge | Bronze Dueling Badge | Polycount Pin | License to Maim | Companion Cube Pin |
Official class avatars
| Offical Class avatars | |||
|---|---|---|---|
| Original | RED 'ÜberCharged' | BLU 'ÜberCharged' | |
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Achievements
- Main article: Scout achievements
Scout pack: 35 achievements, 3 milestones.
Quotes
"I don't usually kill morons this fast." "Hi Ma." "Look at me!" "If you order now ill throw in a second beating absolutely free." "Hey, catch this moron!" "I.hate.doctors" "Woosh" "Nice aim." "Yeah, yeah, yeah"
Trivia
- The Scout's voice actor is Nathan Vetterlein.
- The BLU Scout's Mother is in a relationship with the RED Spy. A file in the BLU base contains photos documenting their 'activities'.
- The Scout is one of two classes with no emblem on their sleeves, the other being the Spy.
- The excited Scout mascot in the Force-A-Nature ad [1] also appears in slighty altered form as the icon for the 'You'll Feel a Little Prick' Medic achievement.
- The Scout wears a left-handed batter's helmet, despite being a right-handed batter on account of his headset being on his left ear.
- The Submachine gun for the Sniper was originally intended for the Scout.
- The Nailgun, a scrapped weapon carried over from Team Fortress Classic, was also intended for the Scout (the closest to it now is the Medic's Syringe gun). This makes the Scout the only class to have its primary weapon changed twice in production.
- After players noted a resemblance between the Scout and TV pitchman Vince "Offer" Shlomi, several players requested that Valve add an in-game line connecting the two. With the release of the Scout update, lines such as "If you order now, I'll throw in an extra beatin', absolutely free","Look at this, just caved in your skull- my bat's still dry. No clumps a' hair, nothin'." and "No other class is gonna do that."
- The Scout has the same voice actor as the "Church Guy" character in Valve title Left 4 Dead. The voices used by Nathan Vetterlein for both characters are strikingly similar.
- For a long time, there was a bug that would cause the Scout's legs to disjoint crazily during a double-jump. Valve finally fixed the "Crazy Legs" bug in January 2010. [2]
- According to the Jarate comic from the Sniper update, the Scout likes tacos.
- The Scout and Medic are the only classes without a stubble of facial hair, with the possible exception of the Pyro, whose face is covered by his/her mask.
- During the Mac Update comic, the Scout tries to impress Jessica.
- The Scout's line "Would you kindly move your ass to the frickin' point?" may refer to a similar line in the popular RPG Bioshock.
- The Scout was the first class to have a melee weapon with a secondary attack.
- The Scout seems to have a great need for attention, saying things in-game such as "Look at me!" and "Is anyone even paying attention to me?" It is probable that this part of the character design was a result of his family history. Having seven older brothers, it is more than likely that he had to fight for attention in the home.
- The Scout attempts to flirt with Miss Pauling. It can be seen on the Meet the Director comic on page 5 on the 4th panel.
- At the end of Meet the Medic, the Medic's pet bird Archimedes can be heard stuck inside the Scout.
- As of the Über update, when Scout is gibbed in-game, there is a chance of Archimedes the Dove flying out of him. Seen here.
- RED Scout is the only one that dies in a meet the classes, which is Meet the Demoman.
See also
- Scout scripts
- Scout strategy
- How to play the Scout
- Scout match-ups
- Scout voice commands
- Scout responses
- Scout taunts
- Scout rush
- Scout's mother
- List of references (Scout)
External links
- Pro-Player Guide from AppZ by TFPortal.de
- The Scout Update
- TF2 Official Blog- Okay, this does not look good here. Umm...
- TF2 Official Blog- Hey good job, there, hardhat
- TF2 Official Blog- That's what I'm talking about!
- TF2 Official Blog- Better Late Than Never
- Steam Powered User Forums - Scout
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