Respawn area
From TF2 Wiki
The Respawn Area refers to where newly-joined and resurrected players are placed.
On some maps this may be a separate room from the resupply area. Frequently, the two areas overlap and there is no visible distinction between the two.
The use of the respawn-area as a seperate room is frequent on capture the flag maps. In this case, there are sometimes automatic double doors leading to the resupply area. These doors frequently may only be opened from the inside, and when present provide one of the few safe places during humiliation.
You may change your class within the respawn area without committing suicide. On most maps it is also safe to change class within the resupply area, even if they are separate rooms.
In capture the flag matches, the point where you respawn is randomly chosen, but in control point maps it is often determined by which points your team has control over. Note that changing class may sometimes instantly place you in a different respawn area, if more than one are present.
Trivia
- In the GCF files of Team Fortress 2, and in unused sound effects, there is a turret that may have been used to guard the respawn room rather than the eventual invisible wall, similar to Team Fortress Classic.[1]
