Natascha

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Natascha
Natascha image
Kill Icon
Basic Information
Used by: Heavy
Slot: Primary
Availability: Unlock
Ammunition
Ammo loaded: 200
Loadout Stats
 
Natascha
Natascha
Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage done
 
Quoted text.
— Natascha publicity blurb

Natascha is the second unlockable weapon for the Heavy that replaces the Minigun and is unlocked after completing 16 Heavy achievements. Natascha is listed as a Level 5 Minigun in the loadout menu. Each bullet that hits instantly slows the target by a small amount, stacking until the victim's speed is reduced to a minimum of approximately 113 units per second. So enemies taking damage from her are forced to face the Heavy. Unfortunately, her firepower is 25% weaker than that of the normal Minigun, so the Heavy will find it takes longer to finish enemies off. Combined with damage falloff and a large cone of fire, it's best to fire at close range. As a result, Natascha is great to use against the more agile classes such as Scouts and Medics or enemies who rely on close range for their attacks such as Pyros and Spies. Conversely, it not as effective against classes who can kill you at range. Heavies that like to jump around corners to surprise groups of enemies will also find it very useful, because Natascha makes a noticeably quieter (yet distinct) sound than the normal Minigun. Before you do that, though, it's best to make sure there isn't a Sasha-wielding Heavy there.

Damage

Range Damage per 1 ammo Critical damage Damage per second
Point Blank 32-36 72 320-360 (Crit: 720)
Medium 3-20 18/36/54/72 30-200 (Crit: 360)
Long 3-6 18/36 30-60 (Crit: 180)
  • Base: 6.75 per bullet
  • Max Ramp Up: 150% (10.125 damage per bullet)
  • Max Fall Off: 50% (3.375 damage per bullet)
  • Bullet Count: 4 per ammo
  • Mini-Crit: 9 per bullet
  • Critical Hit: 20.25 per bullet

Note: The critical hit DPS; long range assumes 1 crit bullet hits per 1 ammo, medium range assumes 2 crit bullets hit per 1 ammo, point blank range assumes all 4 bullets hit per 1 ammo. Medium range is defined as the main resupply door to the opposite wall on the upper level of 2fort. Long range is defined as battlement to battlement on 2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.1
  • Windup Time: 1.16

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • Natascha is referred to as both the Minifun and Ludmila within the game files.
  • The ammo belt on Natacha's side never actually moves when firing, it is only cosmetic.
  • Originally Natacha had no unique kill icon, instead using the standard minigun kill icon. A unique kill icon was later patched into the game.

See also



Weapons
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Primary standard Scattergun Rocket Launcher Flamethrower Grenade Launcher Minigun Shotgun Syringe Gun Sniper Rifle Revolver
unlock Force-A-Nature Direct Hit Backburner Natascha Frontier Justice Blutsauger Huntsman Ambassador
promotion Big Kill
Secondary standard Pistol Shotgun Shotgun Stickybomb launcher Shotgun Pistol Medigun SMG Electro Sapper
unlock Bonk! Atomic Punch Buff Banner Flare Gun Chargin' Targe
Scottish Resistance
Sandvich Wrangler Kritzkrieg Jarate
Razorback
drop Crit-a-Cola Gunboats Dalokohs Bar
promotion Lugermorph Lugermorph
Melee standard Bat Shovel Fire Axe Bottle Fists Wrench Bonesaw Kukri Knife
unlock Sandman Equalizer Axtinguisher Eyelander K.G.B. Gunslinger Übersaw
drop Pain Train Homewrecker Pain Train
Scotsman's skullcutter
Southern Hospitality Tribalman's Shiv
promotion Golden Wrench
PDA standard Build Tool Disguise Kit
PDA2 standard Demolish Tool Invisibility Watch
unlock Cloak and Dagger
Dead Ringer
Taunt various Bonk
(Sandman)
Grenade
(Equalizer)
Hadouken
(Shotgun/Flare Gun)
Decapitation
(Eyelander)
Showdown
(Fists)
Kabong!
(Frontier Justice)
Organ Grinder
(Gunslinger)
Oktoberfest (Kritzkrieg)
Spinal Tap
(Übersaw)
Skewer
(Huntsman)
Fencing
(Knife)



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