Medic
From TF2 Wiki
"All I can tell you about this next procedure is that it will be...excruciating!"
- The Medic on medical ethics
Contents |
Information
The Medic is the primary healing class in Team Fortress 2. They are typically found near the front-lines, healing wounded team-mates while trying to stay out of trouble. The Medic carries mediocre weaponry (if mastered, he can fight as well as other classes), as his main focus is to heal other players using the Medigun. While the Medigun is focused on an ally, that ally gets an additional bonus of up to 150% of his maximum health. If the medic stops healing, that bonus health will slowly degenerate back to the maximum health for that class. This bonus is called overheal or buffing. While healing, the Medic's ÜberCharge bar will fill up to full, at which point he may make himself and an ally invulnerable or give his patient 100% crits for up to 8 seconds. The Medic was the first class to receive an official achievements pack. For completing 10, 16, and 22 achievements, the medic receives one new weapon: the Blutsauger, the Kritzkrieg, and Übersaw, respectively.
Bio
Hello, Fräuleins!
Voice actor: Robin Atkin Downes
Country of Origin: Stuttgart, Germany
Job: Doctor Assisted Homicide
Motto: "Prepare for your examination"
What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.
Basic Strategy
- Main article: Medic strategy
- Use your medigun to heal teammates, and buff them up to 150% of their normal health.
- Fill your ÜberCharge by healing teammates. Then hit Attack 2 to go invulnerable.
- Your ÜberCharge makes both you and your medigun target invulnerable for a short time.
- You fill your ÜberCharge faster by healing teammates who are more hurt.
- Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.
Weapons
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for details.
Standard
| Type | Weapon | Ammo Loaded | Ammo Carried | Damage Range |
|---|---|---|---|---|
| Primary | Syringe gun | 40 | 150 | 10-15 per syringe (30 crit per syringe) at 10 syringes per sec = 100-150/sec (300/sec crit) [fast reload] |
| Secondary | Medigun | N/A | N/A | N/A |
| Melee | Bonesaw | N/A | N/A | 43-87 (195 crit) [a little more than 1 hit per second] |
Unlockable
| Type | Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability |
|---|---|---|---|---|---|
| Primary | Blutsauger | 40 | 150 | 10-15 per syringe at 10 syringes per sec = 100-150/sec [fast reload] | Syringes steal 3 health for each syringe that hits an enemy. Does not crit. |
| Secondary | Kritzkrieg | N/A | N/A | N/A | Gives target 100% critical hits for 8 seconds instead of invulnerability. Charges Über 25% faster than Medigun. |
| Melee | Übersaw | N/A | N/A | 43-87 (195 crit) [a little less than 1 hit per second] (20% slower than the Bonesaw) | Each hit on an enemy charges any secondary Medic weapon by 25%. |
Taunt
| Type | Attack | Weapon | Ammo Loaded | Ammo Carried | Damage |
|---|---|---|---|---|---|
| Secondary | Oktoberfest | Kritzkrieg | N/A | N/A | None. Heals Medic for 10 health |
Hat
| Name | Appearance |
|---|---|
| Prussian pickelhaube |
See also
- Medic match-ups
- Medic buddy
- Medic achievements
- Obtaining medic achievements
- Medic taunts
- Medic responses
- Medic voice commands
- Medic strategy
- Medic scripts
- ÜberCharge
- Healing
- How to play the Medic
- List of references (Medic)
External Links
| Classes | |||
|---|---|---|---|
| Offensive | Defensive | Support | N/A |
| Scout • Soldier • Pyro | Demoman • Heavy • Engineer | Medic • Sniper • Spy | Civilian |

