Heavy/lv

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Heavy

Informācija
Klase: Heavy
Tips: Aizsardzība
Veselība: 300
Ātrums: 77%
(27% kamēr izmanto minigun)


Contents

Informācija

Kā jau klases nosaukums to nodod, Smagais ir smagākā klase visā Team Fortress 2, viņam ir viss vairāk veselība, lielākais ierocis, un lēnākais ātrums. Viņa uguns spēks ir ļoti iespaidīgs, spēj ātri izīcinat visu izņemot pretinieku Smago ātri un bez žēlastības pāris sekundēs, spēj uzveikt lielas pretinieku grupas vienlaicīgi pat no liela attāluma. Taču, griežot un šaujot no sava Minigun viņa tā jau lēnais kustības ātrums kļūst vēl lēnāks, Padarot Smago atvērtās vietas par vieglu mērķi ienaidniekiem kas ir ārpus viņa ieroča efektivitātes joslas - jo īpaši ienaidnieka Snipera.

Smagais ir ekselents Mediķa Draugs, un ir daudz efektīvāks sadarbojoties ar kādu citu savu komandas biedru, Smagie var izskatīties iespaidīgi paši par sevi taču kā jau to izsaka šīs spēles nosaukums, viņi patiesi spēj pierādīt sevi labi koordinēta komandā. Viņi varbūt nav paši sarežģītākie, bet neviena laba komanda nebūtu pabeigta bez kāda no viņiem.

Biogrāfija

AKA: 'Smago ieroču puisi', 'Gigants', 'Resnītis' (pret Scoutu, bet ne pēc izskata)

Izcelsmes valsts: Apvienotā Krievija

Augums: 192 cm

Svars: 113 Kg

Mīļākais ēdiens/dzēriens: Sarkanā Gaļā/Šņabis

Darbs: Mow Down

Moto: 'Shooting Good!'

Informācija: Gluži kā lācis, Smagais ir maigs gigants. Kā arī tāpat kā lācis, confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that’s often confused with napping, the Heavy isn’t dumb, he’s not your big friend, and he generally wishes you’d just shut up before he has to make you shut up. He wields a custom-made Minigun which he has lovingly nicknamed "Saša".

Pazemojuma saukļi

  • Minigun
    • The heavy cuddles his Minigun to his cheek as though it were a baby and exclaims:
      • "You did well!"
      • "We make good team!"
      • "Kiss me."
  • Bise
    • The heavy spins his shotgun around his finger, then performs the "cutthroat" gesture while saying:
      • "All of you are DEAD!"
      • "You, yes YOU! You are DEAD!"
  • Dūres
    • With a flick of the wrists, the heavy mimics quick drawing and firing a pistol while shouting:
      • "Pow! Haha!"
      • "Ha!"

Stratēģijas

Smagā anatomija
Smagā anatomija
  • Remember that holding your alternate fire will keep your Minigun revved up and ready to shoot at a moment's notice; stationing yourself in strategic defensive positions and staying revved is a great alternative to attempting assault as a Heavy.
  • Although the Minigun fires bullets over a long range, the general inaccuracy of the weapon makes it best in close-to-mid range situations; think of it as a Shotgun with no rate of fire or reloading drawbacks. This makes it ideal for ambushes, similar to the Pyro, either in a defensive or offensive role.
  • Knowing when not to fire is key to good Heavy play. Wasting ammo whittling away long-range targets or on ÜberCharged pairs will leave you without bullets when you need them most, and suddenly ceasing fire to gain a speed boost to get out of sight can allow even a lumbering Heavy to out-maneuver the other team, rather than relying on firepower in a dangerous situation.
  • Don't forget that you have a Shotgun and Fists as well; attempting to use your Minigun against, for example, a nearby Scout who can easily run/jump out of the way and Bat you to death isn't the wisest choice.
  • Although the Heavy has a lot of Health, a well-placed Sniper shot can take him down in one hit. One should be wary when standing in wide-open places.
  • A Heavy standing next to a Dispenser can get a constant supply of ammo, letting him fire his Minigun without stopping.
  • If one is available, take a Teleporter as even with the recharge, if the exit is placed strategically enough, you will always save time.
  • Remember to team up with a Medic if possible. In well-defended Control points or Intelligence rooms, the Heavy with a Medic's ÜberCharge can pose a serious problem to any defense.
  • A well-placed ambush can be devastating to an enemy assault - waiting around a corner with barrels spinning until the first wave of an attacking push walks in front of you, then mowing down everyone who comes in and pushing forward to mop up stragglers can wipe out most of an opposing team in some situations.
  • Similarly, getting behind an enemy position (by using alternative routes) can have benefits similar to a Spy ambush - walk up behind a team crowding forward towards an objective, all looking the wrong way, spin up as you approach the rearmost enemy, then wipe out the lot of them.

Ieroči

Ievēro: Weapon damage is approximate and measured at point blank range. See individual weapon pages for details.

Tips Ierocis Munīcija ierocī Maiņas munīcija Trieciena zona
Primārais Minigun 200 200 50-55 uz 1 pataronu - 200/sek (400/sek kritiskie) [nav jāpārlādē, bet ir 1 sekunde iesilšans laiks]
Sekundārais Bise 6 32 78-90 (180 kritiskie) [lēnu pārlādē]
Aukstais Dūres N/A N/A 43-87 (195 kritiskie) [a little more than 1 hit per second]

Papildus raksti

Match-Ups: Heavy match-ups

Responses: Heavy responses

How-to Video: How to play the Heavy

Advanced strategy: Heavy strategy

Class specific scripts: Heavy scripts

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