Flamethrower

From TF2 Wiki

Jump to: navigation, search
Flamethrower
RED
Red Flamethrower image
BLU
Red Flamethrower image
Kill Icon
Killicon flamethrower.png
Basic Information
Used by: Pyro
Slot: Primary
Availability: Standard
Ammunition
Ammo loaded: 200
Loadout Stats
 
Flamethrower
Flamethrower
Level 1 Flame Thrower
 
Huddah huddah huh!
The Pyro on extreme cooking.

The Flamethrower is the primary weapon of the Pyro. The Flamethrower's range is very limited, however it deals heavy damage at close quarters.

The Flamethrower fires a stream of flame particles in a narrow cone which travel quickly at first, then slow down and drift slightly upward before expiring. It shoots 22.5 particles of flame each second, consuming 12.5 ammunition per second. Particles carry momentum from the Pyro who fired them. At its maximum range, the Flamethrower is not accurate enough to put a constant stream on a single target.

Apart from the direct damage, the Flamethrower also sets your target on fire, causing the target to continue to burn for a short time when no longer being fired upon. Pyros themselves are vulnerable to the direct damage but not to the afterburn, due to their flame-retardant suits (however, they are still considered burning while taking the direct damage, so the Flare Gun performs Mini-crits and the Axtinguisher performs Critical hits). The afterburn can be extinguished by the Medic's Medigun, a Dispenser's healing stream, contact with water, friendly Jarate, the standard flamethrower's compression blast or any type of Health pack.

Alternate fire on with the flamethrower equipped results in a compression blast, which can deflect enemy stickies, grenades, flares, rockets, baseballs, arrows and Jarate, as well as simply pushing enemies away. The compression blast also extinguishes the fire effect when used on allies.

Damage

  • Base damage is based upon range (or, by extension, particle lifetime), and is rounded at the end of all calculations (after Critical multipliers, et cetera).
    • From 0 to 200 units: 6.2 per particle (139.5 per second).
    • From 200 to 384 units: linear decrease from 6.2 to 3.72 per particle (83.7 per second, 60% of max) (384 is maximum range)
      • There is very slight variability (±0.08 per particle) because some particles are at an angle, slightly varying their travel time.
  • Afterburn damage: 3 damage every 0.5 seconds for 10 seconds (60 damage total)
    • Mini-crit afterburn damage: 4 damage every 0.5 seconds for 10 seconds (80 damage total)
  • Mini-Crit: 1.35× base damage, then round to nearest whole
  • Critical Hit: 3× base damage, then round to nearest whole
    • DPS at <200 units: 427.5

Note: Damage-Per-Second values assume all particles find victims.

Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.04
  • Ammo Consumption Interval: 0.08
  • Compression Blast Interval: 0.75

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • The Flamethrower has Developer weapon variants.
  • It appears to use propane due to its short range and translucent orange flame.
  • Beta builds of TF2 featured a hose connecting the Pyro's back canister to the Flamethrower, and the hose is still visible in the Pyro's HUD icon. Currently, the hose is re-routed to the tank on the underside of the Flamethrower.
  • The Flamethrower is a homemade hack-job much like some of the other weapons in TF2, consisting of a converted gas pump and several fastening bands.
  • The ignition flame does not go out, even underwater. This is because it is a part of the model.
  • When attempting to use the Flamethrower while standing directly up against a wall and facing it, the Flamethrower does not fire and no ammunition is consumed.
  • The Flamethrower's taunt may be a reference to Leatherface from The Texas Chainsaw Massacre, when he raises his chainsaw in the air laughing. It may also be a reference to the "taunt" the Tusken raiders make in the Star Wars movies with their rifles, as the Pyro and the Tusken raiders share similar physical qualities.
  • Upon closer inspection, the Flamethrower looks like a petrol dispenser with a can of fuel underneath. The extended tube could possibly be to stop the Pyro burning his gloves, extending the burning range, or to make space for whatever keeps the smaller flame alight.

See also

Weapons
Scout
Leaderboard class scout.png
Soldier
Leaderboard class soldier.png
Pyro
Leaderboard class pyro.png
Demoman
Leaderboard class demo.png
Heavy
Leaderboard class heavy.png
Engineer
Leaderboard class engineer.png
Medic
Leaderboard class medic.png
Sniper
Leaderboard class sniper.png
Spy
Leaderboard class spy.png
Primary Stock Scattergun Rocket Launcher Flamethrower Grenade Launcher Minigun Shotgun Syringe Gun Sniper Rifle Revolver
Unlock Force-A-Nature Direct Hit Backburner Natascha Frontier Justice Blutsauger Huntsman Ambassador
Craft Shortstop
Soda Popper
Black Box
Rocket Jumper
Liberty Launcher
Cow Mangler 5000
Original
Degreaser
Phlogistinator
Loch-n-Load
Ali Baba's Wee Booties
Brass Beast
Tomislav
Widowmaker
Pomson 6000
Crusader's Crossbow
Overdose
Sydney Sleeper
Bazaar Bargain
Machina
L'Etranger
Enforcer
Diamondback
Promotion Iron Curtain Big Kill
Secondary Stock Pistol Shotgun Shotgun Stickybomb Launcher Shotgun Pistol Medi Gun Submachine Gun Electro Sapper
Unlock Bonk! Atomic Punch Buff Banner Flare Gun Chargin' Targe
Scottish Resistance
Sandvich Wrangler Kritzkrieg Jarate
Razorback
Craft Crit-a-Cola
Mad Milk
Winger
Gunboats
Battalion's Backup
Concheror
Mantreads
Reserve Shooter
Righteous Bison
Detonator Sticky Jumper
Splendid Screen
Dalokohs Bar
The Buffalo Steak Sandvich
Family Business
Short Circuit Quick-Fix Darwin's Danger Shield
Cozy Camper
Promotion Lugermorph Fishcake
Lugermorph
Melee Stock Bat Shovel Fire Axe Bottle Fists Wrench Bonesaw Kukri Knife
Unlock Sandman Equalizer Axtinguisher Eyelander Killing Gloves of Boxing Gunslinger Übersaw
Craft Holy Mackerel
Candy Cane
Boston Basher
Sun-on-a-Stick
Fan O'War
Three-Rune Blade
Atomizer
Conscientious Objector
Unarmed Combat
Wrap Assassin
Pain Train
Half-Zatoichi
Disciplinary Action
Market Gardener
Conscientious Objector
Homewrecker
Powerjack
Back Scratcher
Sharpened Volcano Fragment
Maul
Postal Pummeler
Third Degree
Pain Train
Scotsman's Skullcutter
Horseless Headless Horsemann's Headtaker
Ullapool Caber
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
Scottish Handshake
Gloves of Running Urgently
Warrior's Spirit
Fists of Steel
Eviction Notice
Apoco-Fists
Holiday Punch
Southern Hospitality
Jag
Eureka Effect
Vita-Saw
Amputator
Solemn Vow
Tribalman's Shiv
Bushwacka
Shahanshah
Your Eternal Reward
Conniver's Kunai
Big Earner
Spy-cicle
Sharp Dresser
Wanga Prick
Promotion Saxxy Frying Pan
Saxxy
Saxxy Frying Pan
Saxxy
Saxxy Golden Wrench
Saxxy
Saxxy Saxxy Saxxy
PDA Stock PDA Disguise Kit
PDA2 Stock PDA Invisibility Watch
Unlock Cloak and Dagger
Dead Ringer
Promotion Enthusiast's Timepiece
Taunt various Home Run
(Sandman/Atomizer)
Kamikaze
(Equalizer)
Hadouken
(Shotgun/Flare Gun/Detonator)
Mmmph
(Phlogistinator)
Decapitation
(Eyelander/Horseless Headless Horsemann's Headtaker/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron)
Showdown
(Fists/Saxxy)
Dischord
(Frontier Justice)
Organ Grinder
(Gunslinger)
Oktoberfest
(Kritzkrieg)
Medicating Melody
(Amputator)
Spinal Tap
(Übersaw)
Skewer
(Huntsman)
Fencing
(Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner)


Languages Languages: 

English  • Русский



Personal tools