ARENA Well
From TF2 Wiki
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| ARENA Well | |
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| Basic Info | |
| Map Type: | Arena |
Contents |
General Description
ARENA_Well is a alternate version of CP_Well that has been modified to fit the Arena gameplay type. Instead of having a whole base off the side of the central building, each team has only a spawn room in the center. There is also no moat, the underwater entrance to the central building is connected to a hole in the ground right next to the outside of the map.
Introduction Video
{{{VIDEO}}}
Goal
Kill All Opponents/ Capture the Central Point
Locations
Points of interest
- Central Building - Where most of the fighting takes place. The building is marked by its four doors, two on either side, Catwalk structure, and train rails running through it. This is where the Capture Point is set; its position is identical to the 3rd Capture Point from CP_Well
- RED/BLU Trainyard - The area between the corresponding team's spawn room and the Central Building. The area has a pair of boxcars and a flatbed railcar parked in it, providing cover.
- RED/BLU Sniper Deck - A pair of windowed balcony areas, one facing each team's Spawn room. Popular with Soldiers and Snipers for picking off enemy players from relative safety.
- Waterways - A pair of subterranean water pools connecting the outside of the buildings with the inside. These are often used by spies to quickly enter the building, cloak, cross, and exit to get behind the enemy. Spies may also want to try camping above the inner side or in an underwater corner in the hopes of backstabbing a passer-by.
Common Strategies
- For the slower classes, running into the Central Building is usually suicide, as you will be picked off by the more agile classes, such as the Pyro and Sniper. Instead, it may be better to stay just outside of the doorway into the Central Building, until enemies either come for you, or the enemy team has been significantly thinned out.
- Soldiers do well on this map, as there is enough space to make effective use of their rockets, but also enough obstacles to hinder the enemy avoiding said rockets.
Related Articles
External links
| Official Maps | ||||
|---|---|---|---|---|
| Arena | Capture the Flag | Control Point | Territorial Control | Payload |
| Badlands • Granary • Lumberyard • Ravine • Well | 2fort • Turbine • Well | Badlands • Dustbowl • Fastlane • Granary • Gravelpit • Steel • Well | Hydro | Badwater Basin • Gold Rush |
