ARENA Granary
From TF2 Wiki
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| ARENA Granary | |
|---|---|
| | |
| Basic Info | |
| Map Type: | Arena |
Contents |
General Description
ARENA_Granary is a alternate version of CP_Granary that has been modified to fit the Arena gameplay type.
Introduction Video
{{{VIDEO}}}
Goal
Kill All Opponents/ Capture the Central Point. Like all Arena maps, the Capture Point remains locked for the first 60 Seconds of the Round.
Locations
Points of interest
- The Yard - The central area from CP_Granary. The area has several shipping crates stacked around the platform in the middle, upon which the Capture Point is situated.
- RED/BLU Catwalks - The metal pathways along the far walls of the Yard. One catwalk corresponds to each team's spawning area, and can be accessed by a nearby set of ramps.
Common Strategies
- Aside from the boxes, there is very little cover on this map. Staying mobile is an imperative.
- By jumping from the cat walk you can get on top of the storage crates. This method can be useful for spies and pyros trying to get behind the enemy and catch them in a surprise attack (Backburner/Backstab).
Related Articles
External links
| Official Maps | ||||
|---|---|---|---|---|
| Arena | Capture the Flag | Control Point | Territorial Control | Payload |
| Badlands • Granary • Lumberyard • Ravine • Well | 2fort • Turbine • Well | Badlands • Dustbowl • Fastlane • Granary • Gravelpit • Steel • Well | Hydro | Badwater Basin • Gold Rush |
