From TF2 Wiki
|Developer:||Team Fortress Software|
|Designer:||Robin Walker, John Cook, Ian Caughley|
|Released:||International: August 24, 1996|
Team Fortress (sometimes abbreviated as QTF) is a team and class based online multiplayer computer game modification based on id Software's Quake. Team Fortress was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it spawned endless amounts of ports and modifications, until Valve took interest and hired the three creators to work on a stand-alone sequel, Team Fortress Classic.
Like its popular sequel, Team Fortress had a high emphasis on teamwork and cooperation, with gameplay involving two teams (red and blue) and in some maps four (adding yellow and green), who battle each other to complete an objective. This often involved capture the flag and control points modes.
No official maps were ever made for this mod. The community picked the best custom maps to make an unofficial "map list". Nearly all gametypes in the rest of the Team Fortress games had their origins in unofficial QWTF maps. Most popular maps:Bam4,2fort4,Aztec1,Border1,Canalzone,Rock.
- August 24, 1996 - Version 1 .0 released on the Quake engine with the Scout, Sniper, Soldier, Demolitions Man and Combat Medic classes.
- August 31, 1996 - version 1.1, Heavy Weapons Guy and 2Fort added.
- December 22, 1996 - Version 2.0 released on the Quakeworld engine.
- January 22, 1997 - Civilian class added.
- April 4, 1997 - TF Software Incorporated formed.
- April 13, 1997 - Version 2.5, Spy and Engineer classes added.
The original Team Fortress (Version 2.5.)
- Team Fortress - Wikipedia's Team Fortress article
- Team Fortress Classic - Wikipedia's Team Fortress Classic article
- Planet Fortress
|Team Fortress Series|
|Team Fortress → Team Fortress Classic → Team Fortress 2 (The Orange Box)|